Central Machinery Horizontal Bandsaw

A game-ready asset rendered in real-time using Unreal Engine 5. Originally created for a VR safety training project, the model features interactive components. I learned a lot about pre-prod planning and separating each component to give it the ability to be interactable. I intend to upload a video of these parts moving eventually. 4K textures sets were used for rendering, with a total triangle count of 20k. The first two shots were set-dressed using assets from the Factory Environment Collection on Fab.

The top and bottom portions were split into two separate components for texturing and animating

The top and bottom portions were split into two separate components for texturing and animating

Asset staged in an environment. Set dressing is from Fab: Factory Environment Collection

Asset staged in an environment. Set dressing is from Fab: Factory Environment Collection

I used many videos in addition to images for reference

I used many videos in addition to images for reference