Paring Knife of Sanguine

This was my first assignment when onboarding to the Beyond Skyrim: Cyrodiil team. I quickly jumped into Zbrush to sculpt some mid-level details from a blockout and then went into texturing. It was a fast-paced project to get warmed up and become acclimated to the teams workflow. I learned a ton about creating assets for an older engine, and even some implementation techniques. Overall, the team and the player base liked the asset. More Daedric items coming soon!

Background assets used were from Modular Dungeon Collection by HowardCoates on Fab Marketplace.

Modular Dungeon Collection by HowardCoates

Modular Dungeon Collection by HowardCoates